今天又是周末了,我昨天居然睡迟了就没有见到林老师和Ms Camie;我昨天傍晚和双子弟弟还有一位仁兄准备了另类的日本风味之乌冬面,我把豆芽先放入水中作为第一汤料来熬一熬;后来又加沙葛、素虾料与紫菜为其拌料和以豆酱来佐味,最后分别炒了拥有素蚝油口味的芹菜加萝卜与金针菇和拥有麻油口味的四念豆与羊角豆加萝卜和蘑菇来配乌冬面~~~~~~“下次要做更好的日本餐~~” =D
中午时刻,屋主之子又来收大伙儿的房租,可这次居然有一半人的人不在,不过大部分的人都打算用各自的银行户口来过账缴租~~~~~~“我也告诉了他多几个月就要搬家了”反正常言道“有聚必有散”,因此希望他们日后好好地认真又分工合作地照顾这个“栖身之所”,还有最好也别老是放任这个那个到如此不卫生的地步和过分随便~~~~~~“心里也由衷希望那间新屋由新人来打理会更好~~”在这两天里,我必须好好研究所有我该知道的动漫人物的一切,那位Fish老师要大伙儿设计五个人物并且必须有四个真实人类的人物,他也还蛮注重那些颜色的协调度与互配度和明亮度与影子等~~~~~~“他的确是个很不错又蛮仔细的动漫老师~~”
至于Ms Camie的第二份功课已经是决定了以Game为主,这一切都是听从她的指示再加上我与她商讨了一些资料后便以Diablo 3为这一次的主题,VC老师他应该比较注重功课流程与有关Flash的一切设计和程式~~~~~~我曾记得我和一位兄长提过自己还是个必须凡事以俗来行走的凡人,有时候我相当厌倦一些年轻人的生活方式和习惯,可我自己也并非那么地完美与成熟稳重的一个凡人,我只是觉得有缘在此时此刻此地能与君相逢相知相惜,那真是这一生最难能可贵的机缘啊~~~~~~“做人真的必须好好地珍惜当下和把握身边一切的人事物~~”
Walk cycle
In animation, a walk cycle is a series of frames or illustrations drawn in sequence that loop to create an animation of a walking character. The walk cycle is looped over and over, thus having to avoid animating each step again
Walk cycles can be broken up into 4 key frame, namely Forward Contact Point, Passing Pose1, Back Contact Point and Passing Pose 2. Frames that are drawn between these key poses (traditionally known as in-betweens/Inbetweening) are either hand-drawn or using computer software to interpolate them.
Breakdown of Walk Cycle
Besides the apparent move of the legs, many more details are necessary for a convincing walk cycle, like animation timing, movement of the arms, head and torsion of the whole body.
There exist many techniques to create walk cycles. Traditionally walk-cycles are hand drawn but over time with the introduction of new technologies for new mediums, walk cycles can be made in pixel art, 2d computer graphics, 3D computer graphics, stop motion method, cut-out animation or using techniques like rotoscoping.
Walk, run and jump cycles
Reference :(http://en.wikipedia.org/wiki/Walk_cycle)

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